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Computerized Patternmaking for Apparel Production
itibaren: Laura Nugent
Streaming Media Delivery in Higher Education: Methods and Outcomes (Advances in Higher Education and Professional Development)
itibaren: IGI Global
100 Things Every Designer Needs to Know About People (Voices That Matter)
itibaren: Susan Weinschenk
Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition
itibaren: John Horton
Learning C# by Developing Games with Unity 2021: Kickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition
itibaren: Harrison Ferrone
Emotion gestalten: Methodik und Strategie für Designer
itibaren: Mareike Roth
Engineering Graphics
itibaren: Frederick E. Giesecke
ISOMETRIC NOTEBOOK: Isometric Graph Paper Notebook -120 Pages
itibaren: Rodney Reid
Understanding Kids, Play, and Interactive Design: How to Create Games Children Love
itibaren: Mark Schlichting
The Brand Gap: Revised Edition: How to Bridge the Distance Between Business Strategy and Design : a Whiteboard Overview (Aiga Design Press)
itibaren: Marty Neumeier
Foundations of Game Engine Development, Volume 2: Rendering
itibaren: Eric Lengyel
GPU Pro 2
itibaren: Wolfgang Engel
Koloman Moser: Designing Modern Vienna 1897-1907
itibaren: Christian Witt-Dorring
Nuevo Mundo: Latin American Street Art
itibaren: gestalten
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion.
itibaren: Joey de Vries
Computer Graphics with Open GL
itibaren: Donald D. Hearn
The Manchester Benchmarks for Rail Vehicle Simulation (Supplement Vehicle System Dynamics (SVD))
itibaren: CRC Press; 1. basım
The Non-Designer's Illustrator Book: Essential Vector Techniques for Design
itibaren: Robin Williams
The Chromecast With Google Tv User Guide: Learn How To Use Your Chromecast and Google Tv Like A Pro (Tips, Troubleshooting and Hacks)
itibaren: Bryan Bent
UX Methods: A Quick Guide to User Experience Research Methods
itibaren: James Pannafino